So Den of Geek asks an interesting question in a recent post on their site: Does Episodic Content Belong in an MMORPG">game and while it’s been around a long time, it’s gaining in popularity today due to certain hit games like Telltale’s The Walking Dead (a favorite of mine) and Life is Strange. 1f6x64
But Den of Geek looks at a genre of gaming that has not seen a a lot of episodic content – the MMORPG. So it definitely makes a lot of sense for certain keep players coming back for more and waiting to see what happens next. But does it make sense in an MMORPG?
Here’s what they had to say about SWTOR’s approach to this:
development decision was indeed a risk since the expansion leans so heavily on that promise of episodic content and story.
So did it work out? Well, it depends on who you ask. While we’re happy overall with KotFE, they do make some good points here about why episodic content doesn’t work all that well in an MMORPG. Basically, for this concept to work, it has to work like a TV series, with each seen successful episodic content in other MMORPGs, as the article mentions. WoW’s Mists of Pandaria is one example. Laura makes some great points in this article and it’s well worth the full read.
What do you think about episodic content in MMORPGs?