James Ohlen is pretty good about talking to the press and fan sites. In another of many interviews he has done, he Ohlen shares with IGN some of the challenges he has faced. 52t2w
Here’s a snippet:
James Ohlen: I really wanted to bring in the three BioWare pillars to the online space. Those are represented by story, by the player’s choice in story, and by characters. Those are the three big things that I felt weren’t really well represented in the MMO space. I felt that it was the smartest course to go because it’s something that Bioware is famous for. It’s something that we’re good at doing, and it was an area where we could innovate in.