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Lisa Clark 2m5w17

Should SWTOR be more like WoW? If you ask the wrong person this question, you’re likely to get your head taken off. Seriously, some SWTOR fans are very anti-WoW. That being said, World of Warcraft has made it as long as it has in the industry because it is, in fact, doing something right. So maybe we shouldn’t be so quick to bash on the game. Are there things about World of Warcraft that SWTOR could use to improve? Possibly. While there are already similarities between SWTOR and WoW, it’s also very important to that SWTOR is SWTOR and WoW is WoW. If you want more WoW gameplay in SWTOR, then maybe you just need to go play WoW. That being said, there are some good points to be made about the success of WoW and how it could help Star Wars: The old Republic. Here are some things…

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Lisa Clark 2m5w17

Since before SWTOR first came out, there has been talk about bringing it to the consoles. But that is all it was… talk. What began as a mixup turned into rumors that were debunked by BioWare. While some players scoff at the idea of SWTOR on console, there are some who really want to see it happen one day. The idea of bringing MMOs of consoles is not a new one but it’s not one that any developer has been ready to tackle. That is, until now. World of Warcraft lead systems designer Greg Street would be keen to bring the company’s MMO experience to next-generation consoles, says VG 24/7. They go on to say: “I would personally be very excited to see that, it would be a huge challenge to take something like World Of Warcraft with its massive hard drive footprint and its reliance on mouse and keyboard,”…

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Lisa Clark 2m5w17

We’ve probably all heard the stories of horrible things happening to gamers or to the loved ones of gamers- a kid who binged for so long he died at his computer playing his favorite game or maybe the mother who neglected her children and forgets to feed her baby because she is so consumed with a video game. Of all the games that get a bad rap, MMORPGs often rank near the top. I’ve always believed this is due to the nature of the game and not the genre itself. MMORPGs require a certain amount of time and energy investment. Non-gamers have a hard time understanding how someone could want to sit there for hours running around an imaginary world with the avatars of other people. But for those of us who play, it’s more than just a game. The communities that form around an MMORPG are like little subcultures….

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