It’s been seven years since Star Wars Jedi: Fallen Order was first announced at EA Play in 2018 — and yes, that makes some of us feel like we’ve aged as much as Obi-Wan between trilogies. What started as a casual tease from Respawn Entertainment during a mid-stream interview quickly snowballed into one of the most beloved Star Wars games in modern memory. Hard to believe it’s already been that long, but here we are — lightsabers still glowing, BD-1 still adorable, and the gaming galaxy still grateful for that one time EA didn’t open with loot boxes. Let’s revisit that iconic moment and explore why this announcement is still worth celebrating in 2025. 🛸 A Surprise Reveal Worthy of a Jedi Mind Trick The way Jedi: Fallen Order was announced was… unconventional, to say the least. No flashy trailer. No orchestra. No dramatic cut to Vader breathing. Instead, we… 455j4s
Star Wars gaming history 595o12
Matt "ObiWaN" Hansen 6f3s1n
Some anniversaries quietly. This one kicks down the door with a thermal detonator and demands a side-scrolling boss fight. On this day in gaming history, Super Star Wars (1992), Super Empire Strikes Back (1993), and Super Return of the Jedi (1994) each blasted their way onto the SNES in three consecutive years—setting the tone for what “hardcore Star Wars gaming” would look like for a generation. If you’ve ever jumped over a Sarlacc pit, rage-quit on a lava planet, or been blindsided by a Jawa wielding an unreasonable amount of screen presence—congrats, you were there. 🕹️ Super Star Wars (1992): Where Sandcrawlers Feel Like Death Traps Released in 1992, Super Star Wars took the events of A New Hope and turned them into a side-scrolling gauntlet of lasers, lava, and angry Tusken Raiders. You start off blasting womp rats as Luke Skywalker (pre-Jedi, obviously), then pick up Han and…