Eric Musco just took on the forums to inform the SWTOR community about upcomming changes to Crafting in Star Wars: The old Republic: Hey all, 6y5ts
We have been reading your since Onslaught launched (and of course from PTS beforehand) on your feelings on the thread to share your on the changes.
- The materials required for “material combination” schematics was too high. We are making the following changes:
- and Prototype material requirements have been reduced to 6 each (down from 10).
- Artifact material requirements have been reduced to 12 each (down from 15).
- The requirements to convert combination materials to Prototype has been reduced to 2 (down from 3).
- Although we want to incentivize harvesting over missions for gathering skills, mission inflow was a little too low:
- Increase overall inflow of quality materials from Missions.
- Increase material rewards from Wealthy Yield Missions.
- Reduce the overall failure rate of “grey” quality Missions.
- Getting crafting schematics when deconstructing gear was too hard with too low of a chance:
- Broadly increased the chance to earn crafting schematics from deconstructing.
- Sort of related, we are making a to ensure that deconstruction is giving the correct professions materials. Raise any specifics you have where this isn’t the case.
- Too high of a requirement for Matrixes when crafting:
- The Matrix material requirement has been removed from all schematics below Artifact quality.
- We are looking closely at data around inflow of Legendary Ember requirements. We may increase requirements here but this is still being investigated.
- The materials that you are earning are not coming in at the correct ratio of : Prototype : Artifact to correlate with expenditure:
- Rebalancing material inflow to match a 7:2:1 ratio that many of you have raised.
These are all currently crafting data and your post-6.0.2 and make further changes as needed! Thanks everyone.
-eric