EA Scraps Unnamed Star Wars 442j42

Electronic Arts recently announced their intention to cancel the as yet unnamed Star Wars open world game project initially started by Visceral Games in 2013 prior to the studio’s final closure, the project also received a major overhaul during 2017. 2v3r35

When ed for a commentary the EA spokesperson failed to provide an outright confirmation of the Fallen Order, inferring they would share more about their new projects when it suits them.

EA Motive’s studio head and creative director Amy Henning originally in charge of the project’s oversight, which at one stage of its development went under the codename “Ragtag”, together with Visceral Games developer Jade Raymond initially described the untitled Star Wars games project described the new game as a linear story-based adventure, much in the style of Uncharted, Naughty Dog’s adventure series one of Henning’s previous works.

During October 2017, EA announced its intention to dismantle Visceral Games, alongside their intention to assimilate the studio’s staff alongside their Star development of the Star Wars Ragtag project fell into the hands of EA’s Vancouver studio who then subsequently took the project in a completely new direction.

According to Patrick Söderlund, ex-chief design officer at EA, the team imagined a new vision for the project which required it change from its original linear adventure to instead provide a broader experience which would allow for greater variety which offered greater player freedom, they achieve this by reinventing central facets of the game to provide players with a new Star Wars adventure imbued with greater breadth and depth for players to explore.

Henning, Söderlund, and Raymond have since all left their positions at online betting partner to place a wager or two on teams and players they favour to win or do well.

After its reimagining and subsequent overhaul Star Wars project Ragtag have since received a new moniker and now goes under the codename Orca the storyline of which currently centres around the adventures of a scoundrel bounty hunter who spends his time exploring amongst any number of open-world planets while working in co-operation with the various unique factions he runs across in the expansive Star Wars universe.

Around the same time as the cancellation announcement speculation arose, strongly suggesting the development of a separate, linear, smaller scale Star Wars project once again Vancouver studio based, suggested to possibly arrive sometime during 2020, which s EA’s earlier statement we mentioned above.

Since the g of their 2013 agreement with Disney to develop games for the Star Wars franchise, EA stated the company would commit developers BioWare, Visceral, and DICE to create new titles for the franchise.

To date, the games provider only managed to deliver a tiny fraction of games in fulfilment of their commitment, releasing just two development stage with Star Wars Jedi: Fallen Order.