Dice’s Star Wars title. 1g721g
One such way would be to add a sort of mission-based storyline, building on the hero-villain chemistry of the characters who have already been introduced into the game. The possibilities in this respect are quite endless, only limited by the creativity of the writers hired to do the job.
Secondly, the multitude of currently available game modes should be overhauled. More specifically, some of these modes – like the Standard Team Deathmatch – should be scrapped. Some of the remaining game modes should be grouped together.
Given the level of authenticity and “Star Wars realism” the game is gunning for, getting rid of the icons when entering vehicles more than makes sense too.
Last but not least, as bizarre as it may sound, revisiting Survival Mode and completely overhauling it, through the addition of 2 more players, a more diverse selection of enemies, a progress system and heroes, may make a lot of sense indeed as the offline mode – if properly done – could indeed add hours upon hours of extra entertainment to the title.