Making Star Wars: Battlefront Authentic 264f3k

Most Wars: Battlefront is the most recent game to attempt to take us to a galaxy far, far away. 4v4j42

One of my favorite gaming/tech sites, Gamasutra tells us about how they captured the iconic look and sound of Star Wars in the game:

Released just a month before The Force Awakens made its theatrical debut, original trilogy and rekindle the romance after the bitter break-up that were the prequels.

The consensus among critics and DICE about the process of working with such a well-established and beloved property.

They go on in this article to break down the interview with DICE to tell us how it all happened.

“Of course, there are constraints and guidelines when working on something like dealings with a massive property like this to be very formal and directed, but that was never the case.”

This is absolutely a must-read as it gives us more behind-the-scenes info on just how they made it happen and made the game as realistically iconic and authentic to the Star Wars franchise as possible.

Ultimately, says Fegraeus, it was a process that was as exciting as it was daunting, and it was one that the team relished from start to finish.

“I think my biggest takeaway is how costly, but also how rewarding, it is to really try and recreate something to this level of authenticity,” he says. “When you are aiming for such level of detail, all based on your deep love and respect for the source material…it’s very hard work, but also so incredibly satisfying to feel like you were able to give something to fans like yourself, enabling them to feel that instant familiarity and immersion.”

Lisa Clark 34y1q

Lisa has been an avid gamer since she was old enough to hold her first controller and a game writer for more than a decade. A child of the Nintendo generation, she believes they just don’t make games like they used to but sometimes, they make them even better! While consoles will always be her first love, Lisa spends most of her gaming time on the PC these days- on MMOs and first-person shooters in particular.