PvP Economy and Ranked Rewards Restructure for Game Update 3.3 5k2t

4z234o

The SWTOR Combat Team published a new blog post today about the PvP Economy and Ranked Rewards change for patch 3.3:

06.01.2015

PvP Economy and Ranked Rewards Restructure for Game Update 3.3 5k2t

Hello PvPers! As some of you may have heard on the Bad Feeling Podcast, we are making a few changes to covered several of these changes in the interview but for clarity, and as an official jumping-off point for discussion, we wanted to go over the changes and the reasoning behind them here. Please feel free to us in the discussion thread linked below. Let’s get started!

PvP Gear Cost 3h35z

We think that getting a full set of gear up and get to a competitive level in PvP. Our hope is that the reduced grind makes for a more enjoyable Warzone experience.

Increased Warzone Rewards 6e1i14

We found that the Players can expect to receive double the XP and double the Credits for a completed match.

Legacy Lockbox 156o5c

When we fixed the unintended ability to Items vendor (on either Fleet), will begin selling a Warzone Commendation Legacy Lockbox that can be purchased for 99 Warzone Comms and will contain 99 Warzone Comms. The Lockbox can be transferred between Legacy characters.

Ranked Reward system 6m574y

The current gives players a reason to play all season long and keep the Ranked population competitive and having fun.

Ranked system of awarding Comms based on performance of the team and the individual will create a distinction between just playing and playing well.

The intention here is to encourage players to be engaged over the length of the season and continually attempt to This gives players a large window to purchase the Season-specific rewards and still get something back from leftover, unspent Tokens.

In addition, there is at least one Reward per tier that is exclusive to the tier (cannot be purchased) so you can still show off that you earned the Reward based on skill alone.

As a few examples of the participation level needed for the Gold tier mount, a player who does not place in Bronze or above would play more than 18 games a week, winning half their games, achieving max medals each match, completing every daily and weekly for the entire season while not purchasing any other rewards to afford the mount. These numbers are ballpark but we feel that they have a good balance between being physically obtainable so players will feel like they have the ability to achieve them, while still being a significant challenge and investment.

One more note, Top 96 players will be rewarded enough Season-specific Comms to purchase every reward for the season, in addition to their exclusive reward. They are the cream of the crop and have earned it.

Miscellaneous PvP Changes 5ld3x

There will be two other small changes to PvP in Game Update 3.3, one for regular Warzones and the other for Ranked.

In Warzones, capturing an objective (on This change should reduce the stagnation on objectives and allow for more diverse defensive strategies.

In Ranked Warzones, in order for a character to enter the queue they will need to be wearing gear that gives them max expertise. This will prevent inexperienced players, who may not be ready for Ranked play, from entering the queue until they have the appropriate gear.

We hope you enjoy these PvP changes and look forward to your !

The SWTOR Combat Team