4z234o

BioWare will be taking down the servers and perform an hope we do end up getting more details from Bioware about what exactly is happening.
But to me it sounds like their servers just buckled under the pressure of all of the instances it had to spawn (most likely due to how many people were queueing up for something new) of a large area (an operation) and 16 people to track.

Post #1 11496s

TaitWatson b4x70

Area Transition Issues | 06.12.2014, 12:23 PM

Hey everyone,

We have identified a fix to the ongoing area transition/instancing and connectivity issues that system to see what the best course of action to take is.

Thank you all for your continued patience while we get this resolved!


Post #2 3i6v4y

TaitWatson b4x70

Area Transition Issues | 06.12.2014, 12:37 PM

Quote: Originally Posted by Tsillah
Does this patch also address the issues like being removed from guilds, increased cooldowns on quick travel / fleet etc?

The Guild issues have the same root cause as the area transition issues, so they will be addressed by the fix.

The Legacy cooldown perks not applying properly are a separate issue, but also being addressed in the patch.


Post #3 534m6g

TaitWatson b4x70

Area Transition Issues | 06.12.2014, 12:44 PM

Quote:
Originally Posted by Yaanos Hi Tait,

Is it just the group size you’re reducing, or is it the rewards and the rolling ops schedule? i.e. are you rolling back to pre 2.8?

Thanks,
Giga

It is just the group size that is being reduced.


Post #4 4q4d2v

TaitWatson b4x70

Area Transition Issues | 06.12.2014, 12:52 PM

Quote:
Originally Posted by sithaztec
Can we get a time window for the patch to help plan ops? Or did I miss that. Also, are the DF NiM bosses getting a reduction in HP as planned for dropping the buff? Thanks.

I’ll post a time window as soon as I have one.

The NiM Dread Fortress HP is something that is being looked into, but is not going to be in the patch tomorrow.