Hands-On SWTOR Review 1u2v42

My pal Jason Thibeault has a great hands-on SWTOR preview to share and with the pre-launch only a few days away, it’s a great way to the time and get yourself in the SWTOR mood. This is also an excellent preview for anyone who missed game testing or is just now hearing about the game (have you been under a rock?).
We have brought you a lot of SWTOR previews and reviews here and I guarantee you I have read tons and tons of them but there are some things in particular that I really like about Jason’s review. For example, he has a lot of screenshots.
These aren’t just typical gameplay shots- he has some great shots of the character selection process and appearance customization which is great for those who did not have a chance to see this in the game for themselves. He also explains the process with his text as you scroll through the screenshots.
Then he has a good review of NPC interaction, again with great screenshots of the process. “One of the cool NPC interaction features is through a portable holographic communicator.” Says Jason and I totally agree. I thought that was really neat when I saw it in the game as well.
He then goes on to cover combat, quests, training and skills, travel, equipment, and his overall assessment based on his SWTOR will benefit from reading this one.
Read more over on Jason’s blog.
He concludes:

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I give this time to fully explore all the features and game play. All in all it’s a fantastic, rich, exciting environment for an MMORPG with an intuitive interface that harkens to other MMOs with some added game play twists (NPC interaction). This is one of those games (like WoW) that s will be playing for decades.

Lisa Clark 34y1q

Lisa has been an avid gamer since she was old enough to hold her first controller and a game writer for more than a decade. A child of the Nintendo generation, she believes they just don’t make games like they used to but sometimes, they make them even better! While consoles will always be her first love, Lisa spends most of her gaming time on the PC these days- on MMOs and first-person shooters in particular.